Homeschool Programs

We’re dedicated to your family’s learning needs, whether in person or online. Small class sizes and instruction by our fantastic teachers ensure your student’s engagement, and our commitment to differentiated learning helps your student meet their goals.

DigiPen Academy Homeschool is a flexible academic partner.

Every family has personal goals that shape their educational journey. DigiPen Academy was built for homeschool families looking for an educational experience to satisfy their expectations for both academic rigor and personal engagement. We also support families that have found that public school isn’t the right fit. 

DigiPen Academy prepares K-12 students to succeed in the collegiate and professional paths they choose to pursue. For the 2021-2022 school year, we expect to teach primarily online, but will adapt should the situation allow.

In addition to offering core general education courses in math, reading, writing, and science, DigiPen Homeschool Academy offers a rotating variety of elective courses including debate, theater, video game programming, art and animation, game design, engineering, and music and sound.

Let us help enroll your student in the right courses.

We celebrate the individuality of our students. Using age ranges as guidelines, we strive to place students in classes according to their current knowledge and interests. Our coordinators can help you place your student in the appropriate class. If a course has prerequisites, DigiPen will assess your child’s knowledge and ability in order to recommend the best placement. Our teachers are trained to meet each student where they are at. We access the students on the first day of class and plan individual goals for each student.

Families may choose to take as few or as many courses as needed to meet their student’s learning goals. Core academics are taught in 80-minute periods, twice per week plus one lab day. Elective courses are taught using extended 2.5-hour blocks to provide teachers adequate time to present the course concepts and allow for meaningful time for students to work on exercises and projects continuously. This approach provides the teacher with direct evidence of a given student’s understanding and competency, which in turn allows the teacher to truly meet students where they are. As students continue to grow individually, teachers can add needed challenges or provide that individual support some students need to get to that next level.

Explorers Homeschool Program

For the school year, we shortened the class length for our youngest students, providing them with an 80-minute class geared towards their developmental level. These interactive classes will require minimal computer skills and focus on building a sense of community, all while learning fun new skills such as art or language!

young kids playing a game

Juniors Homeschool Program

DigiPen’s Junior Homeschool Program offers general education as well as courses that introduce students to topics in video game programming, game design, art and animation, engineering, and music and sound design. These courses are great for students who want to move on to more advanced technology courses when they are older.

young boy at computer

Teen Homeschool Program

As students enter their high school years and the focus begins to shift toward preparation for college, DigiPen Academy courses are right there with them, delivering the level of academic instruction and technical experience they need to thrive. Whether they’re working on general education classes, or already starting to focus on specialty subjects like programming, games, art, engineering, or music, we’re here to inspire.

teen students learning digitally

Game Development Academy

Game Development Academy is a multidisciplinary intensive study of creating games. This two-year program incorporates instruction in game design and theory, computer science and programming, art and animation, and sound and music.

Registration for each year of the Game Development Academy is independent, but intended as a continuous experience. First-year students will create several introductory projects as they learn the fundamental skills of game development. Then, they will assemble into teams to culminate their year with a group game project. Second-year students will be given more challenging and holistic projects, individual and team, including creating development tools, promotional marketing, and installation media.