Students in the Pre-College Program will get a feel for what it’s like to take college courses at DigiPen and learn what it takes to be successful in the game industry or as a hardware developer. During this four-week program (07/06/2020 – 07/31/2020), mornings are dedicated to learning core concepts from our faculty-level instructors, and afternoons are spent in their project lab, where students get to immerse themselves in the roles of programmers, game designers, artists, music and sound designers, and computer engineers. Sample schedules are displayed below.
Students receive grades for their Pre-College classes, plus a final transcript that can be included in their application to DigiPen. Any student who successfully completes the Pre-College Program and matriculates to DigiPen Institute of Technology within three years will receive a credit of $2,999 (an amount equal to the Pre-College Program tuition) to apply toward their first-semester tuition as a freshman.
Participants must be at least 16, entering their Junior or Senior year of high school, or have graduated high school within the last 18 months. CS and CE students are expected to have successfully completed Algebra 2, and we recommend music students have some experience playing an instrument.
Students from outside the United States are welcome! There are no additional program prerequisites for international students, but please understand that all instruction will happen in English. To register for the Pre-College Program with an international address, please e-mail firstname.lastname@example.org.
We reccomend looking into travel insurance and checking into any travel restrictions that might be going on due to Covid-19. We have also updated our cancellation policy.
DigiPen is pleased to offer a housing program for students participating in our 4-week PRE-COLLEGE PROGRAM.
- Age – Students wishing to utilize our pre-college housing option must be a minimum of 15 years of age as of the start of the pre-college program.
- Location – We will be using furnished townhomes approximately 1 mile away from our main campus at a complex called “Avignon,” located at 15850 NE 98th Way, Redmond, WA 98052. This property is conveniently located about 20 minutes walking to DigiPen, and approximately 15 minutes to the Bella Botega Shopping Center which has major grocery store, a variety of restaurants, drug store, and even a movie theater.
- Dates – Pre-college housing check-in is on Sunday, July 5, 2020 and check-out is on Saturday, August 1, 2020.
- Housing Arrangements – There will be separate male and female units, with each unit having 3-4 bedrooms that will be assigned 2 students per room.
- Resident Assistant (RA) – Each unit will have its own Resident Assistant (RA) who will be staying in the unit. The RA will provide support to students as they adapt to experience of living in a group setting. The RA will also be going with the students on the weekend outings.
- Meals – This is still being finalized but at this point, students will be provided a continental breakfast, lunch, and dinner. During the week, all meals will be at DigiPen. On the weekends, continental breakfast items will be available in each unit, with lunch and dinner either being delivered or out at restaurants.
- Weekend Outings – There will be three scheduled Saturday outings. The specific itinerary is still being finalized but the plan is to take housing students to see some of Seattle’s major tourist sites including the Space Needle, Seattle Aquarium, an Argosy Cruises Harbor Tour, Museum of Pop Culture, and Pacific Science Center. We are also planning to take the housing students to the High Trek Ropes Course and LaserX Arena. Housing RA’s will accompany students on the activities. Based on previous year’s experience, we will leave Sunday’s open for students to relax or make their own arrangements.
- Transportation – On Monday to Friday, we will arrange to shuttle students to and from DigiPen’s main campus. For the Saturday activities, transportation will also be provided.
To be a good game designer, you must understand the fundamental principles of game design, the computer science that goes into designing a video game, the art and animation production process, and the storytelling and character creation skills necessary to bring video games to life. Having strong knowledge with all technical and creative aspects of the game development process is important in order to create the type of engaging interactive experiences today’s players expect.
Even with all the amazing advancements in digital art tools, the key to success for production artists is still a strong visual development process and the foundational art skills to execute that process. This track prepares students for the rich and rewarding experience of being a production artist for video games, animation, and more. Within your Project Lab, students in the art track serve as the game team’s resident artist, developing characters, backgrounds, and other essential components for their game.
Computer Science & Computer Engineering
Today’s console, VR, and mobile video games are highly complex pieces of software that run on amazingly powerful computer platforms. Creating hardware and software for today’s gamers requires a deep understanding of computer science, computer engineering, advanced mathematics, and physics. During this four week program, you will get to experience what life is like for DigiPen college students who are working to complete their Bachelor of Science in Computer Science or Bachelor of Science in Computer Engineering.
Music & Sound Design
Audio professionals play an important role on any game production team. Whether composing the musical score that sets a game’s mood or recording the sound effects that give players moment-to-moment gameplay feedback, it’s a job that requires both musical knowledge and technical expertise. During this four week program, you will get to experience what student life is like for DigiPen college students who are studying to become audio professionals through DigiPen’s Bachelor of Music and Sound Design. By focusing on the theory, history, and techniques of music and sound design, students in this program gain an understanding of what elements make a video game’s soundtrack and sound effects a compelling experience.