Play Dungeons and Dragons, visit other islands with Animal Crossing or even share your passion of graphic novels, writing or theater. The afterschool clubs are for ages 6 to 18 and are a blend of instruction and socialization where students can share similar interests and activities with their peers.
Build on previous experience in animation, game development, music production, and programming through studio classes that are centered around the individual projects defined by each student. For ages 11 to 18, instructors evaluate the students’ current knowledge and skills and then help each student develop a production pathway to get to the desired outcome.
Spring Break Studios
Spend the week of Spring Break learning and socializing with like-minded friends studying your favorite subjects. Spend time playing Dungeons and Dragons or Minecraft under guided instruction. Or learn more skills in programming, animation, or game design. For ages 10 – 18, we combine blocks of instruction and socialization so students get the best of both worlds.
These programs teach young students the basic principles of art and technology as they create their own rudimentary video games, animations, robotics, and more. Whether your child figures out every trick in a particular video game, expresses creativity through arts and crafts, or just wants to know how things work, these programs are sure to inspire!
Junior Craft and Laugh
These workshops introduce students to topics in video game programming, game design, art and animation, engineering, and music and sound design. These are great for younger students who want to move on to Teen Workshops when they are older.
Junior Craft and Laugh
Dungeons and Dragons
These programs cover a range of video game programming, game design, art and animation, engineering, and music and sound design topics and provide a mixture of classroom instruction in the academic fundamentals of each field. These courses include hands-on team projects where students create their own games, animations, robotic cars, and more while preparing them for college and a career in the game design industry.
During this month-long program, students take on the roles of programmers, artists, sound designers and computer engineers to bring their creative visions to life as they learn what it takes to be successful game/hardware developers. Taught by DigiPen faculty-level instructors, we combine college-level coursework in fundamental like applied mathematics, computer science, and foundational art with practical production experience in a team environment.