Thank you for your interest.
Registration for 2022 Summer Onsite and Online Programs is closed.
About DigiPen Academy Summer Programs
DigiPen Academy’s Summer Programs offer exciting ONSITE and ONLINE art programs and technology camps for students of ages 5-18. Under the encouraging guidance of our talented teaching staff, students learn, create and collaborate on hands-on projects in video game programming, art and animation, video game design, engineering, and music and sound design. By promoting teamwork and personal expression while reinforcing core academic subjects like math, physics, art and writing, students learn valuable lifelong skills in STEAM.
Summer 2022 Program Session Dates
Session 1 – 2 weeks – June 27th through July 8th
NOTE: There will be no classes on Monday, July 4th in observance of July 4th.
Session 2 – 2 weeks – July 11th through July 22rd
Session 3 – 2 weeks – July 25th through August 5th
Session 4 – 1 week – August 8th through August 12th
Summer Program Types
Workshops – Workshops are one or two weeks long and are intended to provide foundational knowledge and skills to students who are new to a given topic. These exploratory programs are available both ONSITE and ONLINE.
Studios – These are designed to challenge experienced students on an individual level. Instructors will collaborate with each student to come up with a unique project that they are interested in and that will help them increase their knowledge base in that area of study. More info…
Masterclasses – Program instructors are renowned experts in their field, with a gift for assessing and addressing individual strengths and needs. This year’s masterclasses dive into animation, music and sound design, and ceramics. More info…
Pre-College – Students in the Pre-College Program get a feel for what it’s like to take college courses at DigiPen while also learning what it takes to be successful in the game industry. This four-week online program features morning classes dedicated to learning core concepts from faculty-level instructors, and afternoons spent in the game project lab. More info…
If you have any questions or need assistance picking out a program, please e-mail email@example.com or call 425-629-5007.
These programs teach young students the basic principles of art and technology as they create their own video games, animations and more. Whether your child figures out every trick in a particular video game, expresses creativity through arts and crafts, or just wants to know how things work, these programs are sure to inspire!
Digital Technology Adventure
Exploring Art & Animation
Exploring Video Game Development
These workshops introduce students to topics in video game programming, game design, art and animation, engineering, and music and sound design. These workshops introduce students to topics in video game programming, game design, and art and animation. Below are a few of the programs offered:
Junior 2D Video Game Development (Online)
Junior Introduction to Game Programming (Online)
Junior 3D Modeling & Animation
Junior Digital Drawing & Painting
Junior Music & Sound Design for Games
These programs cover a range of video game programming, game design, art and animation, engineering, and music and sound design topics and provide instruction in the academic fundamentals of each field. These courses include hands-on projects where students create their own games, animations and more while preparing them for college and a career in the game design industry. Below are a few of the programs offered:
Teen 2D Video Game Development (Online)
Teen Programming Fundamentals (Online)
Teen Art & Animation Studio
Teen Music & Sound Design Studio
Teen Video Game Development Studio
Teen Character Design & Sculpture
Teen Manga & Sequential Art
Teen Production Design & 3D Fabrication
During this month-long program, students take on the roles of programmers, artists and sound designers to bring their creative visions to life as they learn what it takes to be successful game/hardware developers. Taught by DigiPen faculty-level instructors, we combine college-level coursework in fundamentals like applied mathematics, computer science, and foundational art with practical production experience in a team environment. This experience gives students a real taste of what it is like to be attending DigiPen college – including the academic courses and the team-based project work that is a signature of DigiPen’s degree programs.
Any student who successfully completes the Pre-College Program and matriculates to DigiPen Institute of Technology within three years will receive a credit equal to the Pre-College Program tuition to apply toward their first-semester tuition as a freshman.
Pre-College Game Design
Pre-College Art & Animation for Games
Pre-College Game Programming
Masterclasses are in collaboration with industry experts and run for two weeks. Participants must be 13 to 18 when the program starts.
This masterclass is a unique opportunity for future animators to learn from a former Disney animator about the principles and processes used to create the amazing work seen in today’s video games and films. While at the Walt Disney Animation Studios, Jazno Francoeur worked on a number of films, including Lilo & Stitch, Tarzan, Mulan, Pocahontas, The Lion King, Beauty and the Beast, The Emperor’s New Groove, The Hunchback of Notre Dame, Brother Bear, John Henry, and Roger Rabbit’s “Trail Mix-Up.” Jazno now works as DigiPen’s program director for our Bachelor of Fine Arts in Digital Art and Animation, so he will also be able to provide guidance about post-secondary education opportunities.
Dates: July 11 through July 22
This studio introduces beginners to the fundamental techniques of wheel-thrown pottery and hand-building. You will learn about the ceramic process, beginning with pinching, coiling, and slab construction, to wedging and centering clay on the potter’s wheel. Students will throw basic cylinders, which are the foundation for vases, cups, bowls, and more complex forms. Discussions and demonstrations will help you grasp pottery-making techniques, appreciate the roles that form, balance, volume, surface texture, negative space, and color have in making a good pot, and develop your own sense of personal aesthetics.
Dates: June 27 through July 8
Composing music for film, animation, and video games calls for a unique mix of art and science. Students explore the creative principles and software techniques used to support a story with music in this masterclass taught by industry veteran and award-winning composer James Borchers. James’ body of work spans a range of media, including orchestral and chamber music, electroacoustic and computer music, sound installations, opera, film scores, and music for theater. With his guidance and mentorship, students will compose an original score synchronized to a picture, then participate in a live studio recording session with a chamber ensemble to produce their finished soundtrack.
Dates: August 8 through August 19